I’ve worked in the industry for 5 years, here in Dublin, Ireland. Starting as an intern straight out of college in May 2016, and eventually making my way up within the same company to become Lead Programmer of a large Unity project in January 2018. In 2020 and spent the pandemic learning German and working on smaller projects.
From late 2021 I started working on Loot River, which went on for 10 months.
These projects were all developed in Unity and C# and have targeted platforms including Steam, the Epic Games Store, Xbox One, PS4, and Windows Gamepass.
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